Assembly

Project Assembly is the game I’ve always wanted to make; a 2v2 multiplayer FPS where the players build the arenas. During the pre-round phase, each player gets build points to place various objects and structures on their half of the map before battling it out during the play phase. The levels are inherently dynamic, which is further enhanced by destruction. Players can also practice against bots, who will randomly generate the same kinds of cover objects on their half of the map.

I’m the sole developer on this project and it’s still in the very early stages of development, so images and videos contain placeholder UI and assets.

Tools Used

  • Unreal Engine 5.3

  • Autodesk Maya 2024

  • Adobe Photoshop

  • Low Poly Shooter Pack v5.0

  • Low Poly FPS Bundle

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THE FINALS - Los Angeles (Unreal Engine 5)

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Swashbuckle (Far Cry Arcade)