Swashbuckle

This multiplayer map was made in Far Cry 5's Arcade map editor. The theme was a coastal pirate town, inspired by Uncharted 4. Players have the choice of three unique loadouts that change how they traverse the map; for example, the rifle class has a grappling hook that allows them to reach higher vantage points. I eventually expanded the map boundaries into the terrain to accommodate higher player counts and support single player mode variations.

Tools Used

  • Far Cry Arcade (Far Cry 5 map editor)

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Assembly (Unreal Engine 5)

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Firebase (Far Cry Arcade)