Legacy

This was a 2-week project to create a single-player, third-person shooter game inspired by Uncharted. I wanted to use as many player abilities as possible, so it features wall climbing, rope swinging, and swinging. One of my primary goals was to get more in the weeds of visual scripting in Unreal Engine 5, so the level features a destructible walkway, an enemy wave event, and UI counters for how many enemies remain. The layout’s architectural design was mostly inspired by the archways of Stanford University in California.

Tools Used

  • Unreal Engine 5.2

  • Autodesk Maya 2024

  • Adobe Photoshop

  • Interaction with Advanced Locomotion System v4

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Cloud (Unreal Engine 5)